Discount CMIS141 Entire Course - CMIS 141 All Homework 1 2 3 4 - CMIS141 All Project 1 2 3
    CMIS141 Entire Course - CMIS 141 All Homework 1 2 3 4 - CMIS141 All Project 1 2 3 CMIS141 Entire Course - CMIS 141 All Homework 1 2 3 4 - CMIS141 All Project 1 2 3 CMIS141 Entire Course - CMIS 141 All Homework 1 2 3 4 - CMIS141 All Project 1 2 3

CMIS141 Entire Course - CMIS 141 All Homework 1 2 3 4 - CMIS141 All Project 1 2 3

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Homework 1 - Complete and submit to your professor for grading:

Pick your favorite geometry formula (e.g., area of a square, perimeter of a triangle …) and implement it in Java. Demonstrate your code compiles and runs without issue (You can use screen captures to demonstrate this functionality in a word document). Name your Java file Yournamehw1.java. Name your Word document Yournamehw1.doc (or Yournamehw1.docx)

Homework 1 Submission requirements:
Your completed assignment should consist of the Yournamehw1.java Java file and a Yournamehw1.doc Word document. Submit each of these files to your WebTycho homework 1 assignment area no later than the due date listed in the syllabus.

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Homework 2 – Complete and submit to your professor for grading:

a. Write a Java application that generates a 3-digit random number 100 times. Display the output for each of the generated numbers and the sum of all 100 numbers. Demonstrate your code compiles and runs without issue (You can use screen captures to demonstrate this functionality in a word document). Name your Java file Yournamehw2.java. Name your Word document Yournamehw2.doc (or Yournamehw2.docx)

Homework 2 Submission requirements:
Your completed assignment should consist of the Yournamehw2.java Java file and a Yournamehw2.doc Word document. Submit each of these files to your WebTycho homework 2 assignment area no later than the due date listed in the syllabus.

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Homework 3 – Complete and submit to your professor for grading:

Write a Java application that allows a user to enter 10 numbers (double precision) into an array and then sorts and displays the numbers from lowest to highest. You should use the Arrays.sort() method. Demonstrate your code compiles and runs without issue (You can use screen captures to demonstrate this functionality in a word document). Name your Java file Yournamehw3.java. Name your Word document Yournamehw3.doc (or Yournamehw3.docx)

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Homework 4 – Complete and submit to your professor for grading:

Design and implement a Java class to represent a cube class. The class should contain a constructor, appropriate data fields and methods to return the volume of the cube, and the surface area of the cube.  Name your Java file Yournamehw4.java.

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PROJECT 1:

1. Create a Java Application naming the Project PRJ1[Last Name][First Initial]. As an example, if your name was Xavier Smith, then the project would be named PRJ1SmithX.
2. Design and implement a Java program that will gather a user’s first name, middle initial, last name, age in years, and 3 lucky numbers. The program should output the following based on the user’s input:
a. Display a welcome message that includes their full name, e.g., “Welcome John Q Smith.”
b. Display a message on another line based on their age:
Less than 12 years You are just a kid! 
12 years but less than 20 years Welcome teenager!
20 years but less than 21 years Welcome almost adult!
21 years or older Welcome adult!
c. Display a message on a line after a blank line with the average of their three lucky numbers, e.g., “The average of your three lucky numbers is: 20.”
3. Once the assignment works correctly, create three screen shots of the results using different data on the screen and name the files PRJ1SmithXShot[1, 2, 3].
4. Send the java file (PRJ1SmithX.java), the test data document (PRJ1TestSmithX.docx), and the screen shot files (PRJ1SmithXShot[1, 2, 3]) to the instructor at XXXXX@XXXXXX.XXX.
5. Additional requirements include:
a. Use JOptionPane.showInputDialog() methods for your user to input their data.
b. Use JOptionPane.showMessageDialog() methods to display your messages.
c. Include a comprehensive set of application test data that you used to test your program. Your test data can be shown in a table that includes input data, expected output, actual output and pass/fail results from the test. Your test data can be presented in the form of a table as follows: 
Example application test data:
Prompt Input Expected Output Actual Output Test Pass?
First Name: 
Middle Initial:
Last Name:
Age:
Lucky Number 1:
Lucky Number 2:
Lucky Number 3: John
Q
Smith
34
10
20
30 Welcome John Q Smith
Welcome Adult!
The average of your lucky numbers is: 20 Welcome John Q Smith
Welcome Adult!
The average of your lucky numbers is: 20 Y
Additional test cases here. Be sure to test all logic.
Project 1 graded requirements:
a. Correctly developed the set of prompts and the variables to hold the resulting input (3.0)
b. Used the JOptionPane.showInputDialog() properly (1.0 ).
c. Displayed the welcome message with the correct age message (2.0).
d. Displayed the correct average with the appropriate text (2.0).
e. Used the JOptionPane.showMessageDialog() properly (2.0).
f. The conditional programming structure code is appropriate (2.0).
g. The calculation is correctly coded (1.0).
h. Screenshots appropriate display (2.0).
i. There is a test data document (1.0).

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PROJECT 2:

This project focuses on the use of  of sequential, selective and repetitive programming statements, methods, and modular programming. Before attempting this project, be sure you have completed all of the reading assignments listed in the syllabus to date, participated in the weekly conferences, and thoroughly understand the examples throughout the chapters.   The project requirements include:

1. Design and implement a Java program that will gather a group of floating point numbers and determine the sum and average of the data entered. The program should use separate methods for inputting the data, calculating the sum, calculating the average, and displaying the results. A sentinel value should be used to indicate the user has completed entering their numbers.  The output should display a message that includes the count of the numbers entered, the sum of the numbers and the average of the numbers. If the sum of the numbers is greater than 100, a warning message should be displayed indicating “values have exceeded a sum 100”.

2. Additional requirements include:

1. Use JOptionPane.showInputDialog() methods for your user to input their data

2. Use JOptionPane.showMessageDialog() methods to display your messages.

3. Include a comprehensive set of application test data that you used to test your program. Similar to Project 1, your test data can be shown in a table that includes input data, expected output, actual output and pass/fail results from the test. 

Submission requirements:

Your deliverables include a Java file and a Word document. The Java file should be named Yournamep2.java. Your word document should include your test table and be named Yournamep2.doc. Your completed assignment should be submitted to your Project 2 assignment area no later than the due date listed in the syllabus.

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PROJECT 3:

 

This project focuses on demonstrating your understanding of classes and objects. Before attempting this project, be sure you have completed all of the reading assignments listed in the syllabus to date, participated in the weekly conferences, and thoroughly understand the examples throughout the chapters.   The project requirements include:

Design and implement a stringed musical instrument class using the following guidelines:

  1. Data fields for your instrument should include number of strings, an array of string names representing string names (e.g. E,A,D,G), and boolean fields to determine if the instrument is tuned, and if the instrument is currently playing. You are welcome to add additional data fields if you like.
  2.  A constructor method that set the tuned and currently playing fields to false.
  3. Other methods 1) to tune the instrument, 2) to start the instrument playing, and  3) to stop the instrument from playing.
  4. Other methods as you see fit (Add at least one unique method).

Create a UML class diagram using a diagram tool (e.g. PPT, Visio) of your choice.  Prepare the diagrams and place them in a word document along with a brief description of each of your classes.

Create Java classes for your instruments. Be sure that your code matches your design specifications and some minimal functionality is included. For example, if you called the violin.play() method, you should at least print that the violin is playing. Similar functionality should be supplied when you stop playing, tune or call any of your methods. For example:

     public void playviolin() {
         System.out.println("The violin is now playing.");
     }

Write the output from your Instrument class methods to a text file that a user entered from the command line arguments (e.g. java Mynamep3tst myfilename.txt). This allows your program to accept filenames from the user via a command line argument.

Finally, create a Java test class that simulates using your instrument class.  In your test class be you should at a minimum: a) Construct 10 instances of your instrument, b) tune your instruments, c) Start playing your instrument, d) Call your unique method, and e) Stop playing your instruments.   (Hint: Arrays and Loops will make your job easier and result in more efficient code!)

Your programs should compile and run without errors.

Be sure to test your program carefully. Provide a list of comprehensive test cases used to validate your application and include these test cases in your word document containing your UML diagrams and descriptions. Similar to Project 1, your test data can be shown in a table that includes input data, expected output, actual output and pass/fail results from the test. 

Submission requirements:

Your deliverables include a Java instrument file, Java test file and a Word document. The Java instrument file should be named Yournamep3.java. The Java test file should be named Yournamep3test.java. Your word document should include your test table, and UML diagrams and descriptions and be named Yournamep3.doc. Your completed assignment should be submitted to your Project 3 assignment area no later than the due date listed in the syllabus.

 
 

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